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Tap()[edit | edit source]
- Function: Regenerative, Leeching
- Active Slot Effect: Siphon life points from Targets in an area around the User.
- Upgrade Slot Effect: Apply a life-stealing effect to most Functions.
- Passive Slot Effect: Raise User's total life points, improving sustainability.
|Crash() | Breach() | Spark() | Jaunt() | Bounce() | Load() | Help() |
Mask() | Ping() | Switch() | Get() | Flood() | Tap() | Void() | Purge() | Cull()