Planning tests are located in the Sandbox. The goal of each planning test is to defeat a group of enemies in one use of Turn() with the given selection of Functions, which cannot be modified. There are seven planning tests in total and they are unlocked as you progress through the game.
This test consists of two cheerleaders and one Clucker in an open space. One Cheerleader is protecting the second. The second cheerleader is protecting the Clucker. The loadout for this test is unmodified Crash(), unmodified Flood(), and unmodified Load().
This test, like Test 2, consists of only a Jerk in an open space. However, it is an upgraded one and had more health. The loadout for this test is Crash(), Void(), Mask(), and Cull() (all of which are unmodified).