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Jaunt()

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Jaunt()
Jaunt().jpg
Function Statistics
Function: Jaunt()
Absorbed From: Preston Moyle
Cooldown: 0.75
Charge Time: 0.2
Stamina Cost: 20
Range: 350

Jaunt() is a Function or a combat ability used by Red through The Transistor. It is acquired through the absorption of Preston Moyle, and is a short-distance melee attack preceded by a dash.

Jaunt()

Acquired: Absorbed, Story
Function: Evasive, Immediate
Active Slot Effect: Transport User to nearby location directly ahead.
Recovery Time: 0.75s(?)
Turn() Planning Cost: 20
Usable in Turn() Recovery
Upgrade Slot Effect: Allow most Functions to be used during Turn() recovery.
Passive Slot Effect: Recover more quickly after using Turn().


Functions

Crash() | Breach() | Spark() | Jaunt() | Bounce() | Load() | Help()
Mask() | Ping() | Switch() | Get() | Flood() | Tap() | Void() | Purge() | Cull()