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Bounce()[edit | edit source]
- Acquired: User Level 2
- Function: Chain-reactive, Deflecting
- Active Slot Effect: Discharge a ricocheting bold that jumps from Target to Target.
- Base Damage: 100
- Number of Jumps: 5
- Turn() Planning Cost: 35
- Upgrade Slot Effect: Add a chain-reactive effect to most functions.
- Passive Slot Effect: Gain a deflecting shield that negates damage to the user.
|Crash() | Breach() | Spark() | Jaunt() | Bounce() | Load() | Help() |
Mask() | Ping() | Switch() | Get() | Flood() | Tap() | Void() | Purge() | Cull()